Get ready to be amazed with this definitive collection of more than 85 concept art made for the Last of Us by in particular order, Marek Okon, John. The Art of The Last of Us (): Naughty Dog Studios and Dark Horse proudly present the essential companion toThe Last of Us, a richly. The Art of the Last of Us - Ebook download as PDF File .pdf) or read book online. drawings from the Hitman Absolution Professional Edition Digital Artbook.

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The Last Of Us Artbook Pdf

The Last of Us - American Dreams - Free download as PDF File .pdf), Text Revs2 Steam USA Artbook v2 The Elder Scrolls 3 - The Art of The guys over at Naughty Dog have generously shared some of the concept art that they created for The Last of Us. The Last of Us is an action-adventure. The Last of Us comes out on May 7th and there's still lots of mystery surrounding the post-apocalyptic world of Naughty Dog's upcoming PS3.

It doubles as a detailed, visual walkthrough of the game, includes a large collection of early concept colossi , and includes a lengthy interview with Team Ico. The artbook was not released outside Japan. Contents [ show ] Ending notes The last pages of the book contain an interview with the development team concerning an alternate ending for the game that was scrapped, as well as an explanation for many of the aspects in the final version of the ending. Mono After Wander defeats a colossus and is rendered unconscious from the black tendrils that escape its corpse, Mono's voice can be heard. The notes here reveal that she is in fact asking Wander to stop the ritual. It's not clear whether she does so because she thinks he shouldn't be doing what he is or because she knows Wander will die after its completion. The reason her voice grows stronger after every battle is because her soul is being restored to the world. The opposite, meanwhile, is happening to Wander; the more the black tendrils invade his soul, the closer he becomes to being a shadow, a mere reflection of the dead. Alternate ending The original plan was to have an entirely new ending if the player had a save file from Ico on their memory card. In this new ending, Lord Emon and his soldiers arrive at the Shrine of Worship , see Wander, and attack him, punishing him for completing a ritual that reconnects a soul of a dead person to her body. The camera does not show Wander just yet, however. Mono is presently revived, and her body begins to glow. One of the soldiers notices this and tries to stab her with his sword. The blow doesn't land, for some magic is protecting her; it just doesn't connect to her body, as it goes through her, and the sword gets stuck in the stone. As they see this, Lord Emon and his company flee in terror, sealing the land and leaving Wander and Mono in the Shrine.

Only a few hours left - Last chance to get these free gifts with your copy of the book!

Why not give credits for the artists? As I said, Naughty Dog have some the most talented artists in the industry nowadays, like Maciej Kuciara, James Paick, Aaron Limonick, John Sweeney, Eytan Zana, Shaddy Safadi, Marek Okon, Nick Gindraux, Hyoung Nam, and Alexandria Neonakis, people that worked hard to make this game beautiful but in the end, this compilation or celebration of great artworks end up not having a single artist name on it.

It's a shame that they didn't gave the artists some recognition for their big hit as well. I just couldn't find credits for the artists anywhere in the book, just the directors are credited.


I think it is a bit unfair and very close minded for a company with such a big creativity in making games. I know that from a company point of view give to much credit for a employee can be a path to lose them to another company, but in a internet generation of easy to find information, they should know that there are other and nicer ways to keep a employee happy enough to not leave the company.

Anyway, just unfair. One of the best game art-books on the last 2 years. See all reviews. site Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more about site Giveaway. This item: The Art of The Last of Us. Set up a giveaway. Customers who viewed this item also viewed. Pages with related products.

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The Art of the Last of Us

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ComiXology Thousands of Digital Comics. DPReview Digital Photography. East Dane Designer Men's Fashion. Shopbop Designer Fashion Brands. Deals and Shenanigans. PillPack Pharmacy Simplified. The blow doesn't land, for some magic is protecting her; it just doesn't connect to her body, as it goes through her, and the sword gets stuck in the stone.

As they see this, Lord Emon and his company flee in terror, sealing the land and leaving Wander and Mono in the Shrine. When Mono awakens, her eyes not yet functioning well, she reaches for Wander. She can feel that Wander has indeed changed, much more after his last battle. The scene is seen through the blind eyes and thoughts of Mono.

It is not shown how Wander has changed. Credits start rolling while the two mount Agro and ride out of the Shrine. The hawk - the same one from the beginning - flies over them as Agro carries Wander and Mono away.

The camera closes on the horse, and Wander is finally shown: horns protrude from his head and he looks more a shadow than a human being. This ending was scrapped because the majority of the team felt it would be unfair to those who never played Ico to never be able to see this different epilogue, and that setting some criteria by which this ending could be unlocked normally would inevitably involve changing the core game in a way they did not want.

Colossi "corpse" scenes in the credits When the credits roll in the final game, the player can see through an old-film filter the sixteen corpses of the colossi. The notes explain that what is being seen is what Mono sees as soon as she is revived.

The Art of the Last of Us

She can see what happened to Wander, as well as what he did. Agro falling off the bridge The team considers Agro's survival after her fall a miracle, as if something supernatural happened to save her from certain death. My end goal is to create a book that will inspire artists and art lovers alike!

Inside The Enchanted Forest you'll find over pages of traditional and digital art; featuring woodland elves, witches, mermaids and other high fantasy beings! In addition, there are 28 pages of exclusive tutorials covering a variety of topics from digital painting, copic marker and traditional media to illustration prep, colour theory and much more!

The ARTBOOK | D.A.P. Catalog

Prototypes of the The Enchanted Forest have already been printed - we now need your help to fund a full run of books! Each artist has an 8-page section of the book, which includes a collection of illustrations, their exclusive Enchanted Forest images and a 2-page art tutorial.

For everyone interested in the art-making process, we've lovingly put together 14 unique art tutorials from our featured artists: these tutorials have been written especially for the book and can't be found anywhere else! Take a look at some highlights: In their Enchanted Forest tutorial, Eli Baum highlights the many ways you can use color theory to enhance your images, draw attention to certain aspects and tell a story with your art!

Have you ever wondered how digital illustrators create such crisp, perfect images without using line art? Viv Tanner walks you through the process from start to finish, with tips on how to apply color gradients, flats and texture. Learn how to prepare your sketch, transfer it to art board and complete it! Learn how to complete a traditional painting in ink, watercolor and marker - Nati's tutorial contains a full list of her favorite tools and tips on how to use them!

Anndr reveals her top digital painting tips to help speed up your creation process, adjust colors effectively and use Photoshop's tools to create great special effects! Using your own 3D models as reference can save a lot of time!

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